Tony Park
Product engineer working on interfaces for paid attention, token markets, wallet infrastructure, builder communities, and agent reputation.

- Role
- Product Engineer
- Best fit
- Founding product engineering
- Base
- Seoul / global
- Handles
- @tonymfer · tony.base.eth
- Site
- tonypark.xyz ↗
Tony Park builds product surfaces where the behavior is still unfamiliar. His work spans four years across HUNT, Mint Club, Hunt Town, and Steemhunt; Beeper's paid-attention system; Base and Farcaster products; and AI-agent reputation experiments.
The recurring job is translation: turn a primitive into an interface, make the constraint visible, ship the useful version, and attach public proof. Beeper reached 44.8K users and 412K+ Base transactions; TradeFish placed first in the Base Agent Hackathon. [1] [2]
Selected work
Entries
Beeper
2025–2026A Base-native paid attention product where users set an inbox price, earn for engagement, and unread messages can refund the sender.
- Primitive
- paid signal layer
- Role
- co-founder / product + front-end + growth
- Evidence
- 44.8K users / 39.1% read rate / #3 mini app

Mint Club
2022–2026Token-backed asset and bonding-curve product work: launch flows, child-token discovery, staking/reward surfaces, cross-chain swap UX, Base/mfer views, SDK demos, and Farcaster-native product surfaces.
- Primitive
- token product surfaces
- Role
- product + front-end / SDK + ecosystem UX
- Evidence
- SDK / swap / staking / mfer-backed token / Base era

Hunt Town
2022–2026Builder-community work around Hunt Town: ideathons, Discord showcases, fireside chats, Huntzy community ops, early project support, rewards setup, Base/Farcaster education, and Korea/global Web3 activation loops.
- Primitive
- builder community OS
- Role
- community product + launch loops
- Evidence
- ideathons / fireside chats / Huntzy ops / project support

TradeFish
2026A no-custody market-call system for AI agents: every prediction becomes a tracked position, resolved outcome, reputation update, and proof receipt.
- Primitive
- agent reputation rail
- Role
- builder / product direction + front-end
- Evidence
- 1st — Base Agent Hackathon · Solana Malaysia Demo Day

Base World
2025A living map of the Base ecosystem, built for the Hunt Town community — membership turned into a visual, explorable surface people can point to and belong to.
- Primitive
- community map
- Role
- prototype / demo builder
- Evidence
- Base grant / Jesse Pollak shoutout

TapTato
2025A zero-popup USDC potato game — wallet infrastructure (Base Sub Accounts) translated into a loop normal people can just tap.
- Primitive
- playable wallet infra
- Role
- prototype / demo builder
- Evidence
- playable demo / public build thread

Primitive glossary
What the interfaces had to explain
Company period
HUNT → Mint Club → Hunt Town
Long-running product work across token-backed assets, bonding curves, swaps, discovery, community tooling, builder support, and ecosystem education.
- 2021—24Company surfaces
Made token and reward mechanics usable in live product interfaces.
- 2024—25Builder loops
SDK demos, early-project support, workshops, and community activation.
- 2025—26Paid attention
Moved from community and market surfaces into inbox pricing and sender intent.
- 2026Agent reputation
Applied the same proof discipline to AI-generated market calls.
In the field
Products taught in rooms

EWHA-CHAIN First Session
Led a hands-on Base MiniKit and Mint Club SDK workshop for builders creating Zora-style SocialFi services.
Blockchain at Yonsei
Ran a MiniKit product session translating wallet and social primitives into a buildable miniapp flow.
Base APAC Founders Residency
Developed and demonstrated Beeper's paid-attention product loop with external ecosystem proof.
Base APAC Based Builders Feature
Featured as the Korea-based builder behind Beeper, with public recognition for TradeFish, Base Camp 2025, Founders Residency Batch 001, and Base Batches 003.
Proof index
Smaller objects and public traces
Contact
Useful for teams building on new rails
Best suited to founding product engineering roles where strategy, interface craft, prototyping, shipping, and public proof need to live in one person.