Primitive
Wallet infrastructure is hard to sell as infrastructure. It becomes easier to understand when the account abstraction is part of a game loop you can just tap.
A-06 / playable wallet infra / 2025
A zero-popup USDC potato game — wallet infrastructure (Base Sub Accounts) translated into a loop normal people can just tap.

Ownership
Solo build.
Public build thread and playable demo
Wallet infrastructure is hard to sell as infrastructure. It becomes easier to understand when the account abstraction is part of a game loop you can just tap.
A playable potato game using Base Sub Accounts / USDC flows with a zero-popup wallet experience, shipped as a public build thread.
Proof / Traction
USDC action without a wallet popup — account abstraction hidden inside a game loop
Playable demo rather than a slide about Sub Accounts
Proof, up close

What went right
What went wrong